SPACEVR RAISES $1.25 MILLION{Traveling to space is about to get a good deal more easy

The company has just declared they have raised a respectable sum of seed financing led by a $1 million investment from Shanda Group along with another $250,000 from Skywood Capital. The investments will be used to quicken the continued development and launch of SpaceVR’s Overview 1, what they're saying will be the world’s very first virtual reality camera satellite.
SpaceVR is based in the centre of San Francisco’s emerging nano-satellite industry. The startup is looking to benefit from the latest in miniaturized satellite technology to generate breathless and immersive space travel experiences that can be viewed on all present virtual reality apparatus. SpaceVR’s state-of-the-art satellites, called Overview 1, will give users incredible panoramic views of Earth from space and enable them to experience the really first 360-degree video content from Low Earth Orbit. SpaceVR Creator and CEO Ryan Holmes will be introducing Overview 1 during his keynote remarks.
SpaceVR and their Overview 1 satellite gives you the ability to experience space.
SpaceVR and their Overview 1 satellite lets you experience space.
At the origin of every significant problem – climate change, schooling systems that are lousy, war, poverty – there's an error in view that these matters do us influence, that these matters are different. We constructed Overview 1 to alter this. Opening up space tourism for everyone will supply a new viewpoint in how information is processed by us and how we see our world. Astronauts that have had the chance to to outer space and encounter Earth beyond its bounds share this outlook and it's inspired a better way to be championed by them. We consider that this really is the highest priority for humankind right now,” explained Holmes.
The Overview 1 microsatellite.
The Overview 1 micro satellite.
The tiny Overview 1 virtual reality satellite is equipped with two 4K sensors that have been paired with a 2D 360° camera and several wide field of view lenses that will capture an immersive sector of video. The VR satellites will offer you users the planet Earth that until now has only been available to some handful of blessed astronauts, and an unprecedented view of space. Currently the plan is to launch a fleet of Earth bound Overview 1 satellites, though send their cameras throughout the solar system and the company expects to expand much beyond our planet.
After now and the successful financing of their Kickstarter effort this first round of investments, SpaceVR is on track to have their first demonstration Overview 1 satellite launched and operational just as early 2017. While the satellite and the required earth communication systems continue to be developed, the firm will even be focusing on content delivery and distribution channels for their 3D orbital encounters. Locating the perfect outlet is an essential step, although I ca’t visualize the company could have much difficulty finding interest.
It's possible for you to view the SpaceVR Kickstarter video here:

While the original plan for the Overview1 and SpaceVR was to develop a camera to capture the encounter aboard the International Space Station, directions shifted and decided to develop their little autonomous satellites. SpaceVR wo’t be determined by the astronauts, that have limited time available, on the ISS for catching new footage, with satellites that they control, but rather they are able to just do it themselves. SpaceVR is working on the development of Overview 1 with NanoRacks, a company that specializes in helping new businesses develop and establish space technology capable of being deployed in the ISS. You can learn more about SpaceVR, and register to pre order a year’s worth of VR content (for just 35 bucks!) on their website. Discuss further in the SpaceVR forum over at

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If you want to go to space, you either need a Donald Trump-sized fortune or the kind of patience only the Dalai Lama can relate to. A new firm called SpaceVR needs to change all that, and you'll just need a VR headset and $10 to orbit the Earth if it's successful.

The company established a Kickstarter today to make this happen. The plan is to send a tiny 12-camera rig that shoots at three-dimensional, 360-degree video to the International Space Station in December aboard a resupply mission. New virtual reality footage will be available every week, but will only be reachable with a subscription. As Isaac DeSouza, SpaceVR's cofounder and CTO places it, "it is like Netflix, except you get to visit space." "IT's LIKE NETFLIX, EXCEPT YOU GET TO GO TO SPACE."

SpaceVR is asking for $500,000 to cover launch prices and the first year of operations, with backer amounts that begin at one dollar and go all the way up to what DeSouza calls the "extreme experience" — watching the VR footage while on a parabolic flight. (In the space industry, planes that produce parabolic flights are fondly called "vomit comets."

You can get a yearlong subscription to SpaceVR up front by contributing $250, which also grants you early access to the content. Other contribution compensations contain matters of the camera, a Google Cardboard headset like 3D models and files, and there are degrees where you can sponsor a classroom or whole school's worth of accessibility to SpaceVR.

The camera — named "Overview One" after the famed "overview effect" — will record as much as two hours of footage at a time. Once SpaceVR gets a few recording sessions out of the way, they'll have the camera moves to different areas around the ISS.


Eventually the aim will be to dwell stream the virtual reality experience, but the issue right now is bandwidth — specifically, the link to the World of the ISS. The space station can send data to Earth at 300 megabits per second, but firms with equipment on board only have use of half of that. But DeSouza says they'll be requesting more. SpaceVR would need access to around 60 megabits per second to do high quality live streaming virtual reality from the space station, DeSouza says.

Manner down the road DeSouza and Holmes imagine a number of other options due to their virtual reality experiences, like joining SPace Virtual Reality astronauts on spacewalks, or riding in the spacecraft together as they reenter the atmosphere of the Earth's. But that will have to wait until the first footage was sent back and everything looks ok. "We're so dead-focused on 'just get it done' that the whole storytelling aspect is something we're going to need to look at after," Holmes says.

After my conversation with Holmes and DeSouza, they showed me some footage they filmed with a prototype camera during SpaceX's recent (unsuccessful) start. I have heard enough about the strong beauty of rocket launches to know there is no substitute for being there. But virtual reality was definitely the next best thing.

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